File under:
Stars and Ships
A HTML5/Javascript/Processing engine for an unfinished game.
Javascript + Processing
Try the Fullscreen version!
Click on the ships or stars or drag the background to see more.
<canvas id="sketch" data-processing-sources="/projects/starsandships/stars.pde" width=500 height=500></canvas>
<script type="application/javascript">
var processingInstance;
function startSketch() {
switchSketchState(true);
}
function stopSketch() {
switchSketchState(false);
}
function switchSketchState(on) {
if (!processingInstance) {
processingInstance = Processing.getInstanceById('sketch');
}
if (on) {
processingInstance.loop(); // call Processing loop() function
} else {
processingInstance.noLoop(); // stop animation, call noLoop()
}
}
setTimeout("console.log('halfsize');halfSizeCanvas('sketch');", 1000);
This is a HTML5 canvas powered demo I was writing some years ago. I have lost my notes and designs for it, but clearly I was aiming for some kind of space trading/management game. The ships wouldn't be moving that fast in the actual game, I wanted it to be turn-based, and this is just the graphics test showing all the ships moving to their correct destinations.
The graphics are all vector based, so it scales smoothly to any display size.